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Ignus Fatuus: Character Sketches

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I've been working on a video game concept art project for my Advanced Graphics class, called Ignis Fatuus. This is the first stage for characters, coming up with the ideation and distinguishing features.

Main plot of the game for those who are curious:

The year is 3013 on planet Earth. In the past several hundred years, Earth has been steadily decaying from the effects of greenhouse gasses, making water a scarce resource to what is left of the human population.

Those who are wealthy enough have the luxury of residing in the satellites surrounding earth have little worry about their resources, as they are taken care of by the military. Unfortunately, not everyone has the luxury of living in space, as the lower class resides in earth’s special crevices, and the lowest of the low to live off the rim of the most dangerous places on earth, the dried up ocean beds.

Every six months, a battalion of 300 soldiers are sent out to the dried up ocean beds to fetch resources, most important being water. However, during the past few years, less and less soldiers have been returning, until one year not a single one returned.

Not many soldiers who have returned from the mission knew why their comrades went missing. However, some have claimed that even the slightest drop of water was enough to give everyone a sense of euphoria, that soldiers would start killing each other off just to be the first to touch the scarce water. Others have rumored that these euphoria driven soldiers began to wander off in the direction of what only appeared to be water, a mirage formed from the chemicals evolved from decomposed matter give name Ignis Fatuus. From that, they were never to be seen again.

The government had enough. Resources were not being brought back and earth’s population was rapidly diminishing. After a long debate, the military decided that it was best to resort to qualitative instead of quantitative measures when initiating the next H2O mission.

For the next mission, a team of four highly trained individuals were selected to be sent out into the dry ocean beds: a genetically enhanced sup-human walking weapon, a young and nimble gymnast (and part time thief), a highly educated botanist, and a spliced fauna fanatic/expert.

After intensive training and a bodily chemical defense procedure, the four of them were sent out by the government with lingering hopes that the mission would be a success. As they divulge into this stunning yet eerie environment as they travel deeper into the dried up ocean beds, they discover more and more fascinating life forms derived from the chemicals of left over decaying matter. The Ignis Fatuus not only become a foundation for the many plants and animals, but it also forms a mysterious matter which forms an illusion of an object, which guises itself as a portal to an unknown location. Who knows where they will end up, as the more they travel, the harder it is to distinguish what is reality, and what is just the Ignis Fatuus.



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